Why M-PaSTIVE?
Virtual environments can serve as platforms for training spatial navigation and complex skills in healthcare, education, rehabilitation, and workforce development. The effectiveness of these platforms depends on advances in multimodal signal processing that enable accurate scene understanding, real-time interaction, adaptive feedback, and perceptually coherent simulation. Modern virtual, augmented, and mixed reality systems rely on visual sensing, 3D reconstruction, motion tracking, gaze estimation, and multimodal sensor fusion to create immersive and responsive training experiences. Progress in spatial signal representation, learning-based perception, and real-time processing architectures is essential for improving realism, stability, and personalization in these environments. This workshop aims to bring together researchers and practitioners working on signal processing, computer vision, and multimodal learning methods that support interaction and skill acquisition in immersive systems.
Workshop Goals
- Connect signal processing, computer vision, and multimodal learning communities working on immersive systems.
- Highlight research that improves realism, responsiveness, and adaptability in training-oriented virtual environments.
- Promote discussion around robust, human-centered, and scalable methods for skill acquisition in XR.
Topics of Interest
Methods & Models
- Multimodal perception for VR, AR, and MR
- 3D scene understanding and reconstruction
- Motion tracking, pose estimation, and interaction sensing
- Gaze estimation and attention-aware interfaces
- Multimodal sensor fusion for immersive applications
- Real-time processing architectures for interactive systems
Applications & Use Cases
- Skill training in healthcare and rehabilitation
- Immersive learning and education
- Workforce development and simulation-based training
- Adaptive feedback systems in virtual environments
- Perceptually coherent simulation and personalization
- Human-centered interaction in immersive systems
Indicative Program
Opening & Welcome
Introduction to the workshop scope, goals, and themes.
Invited Talk / Keynote
A keynote or invited presentation from a leading researcher in immersive systems.
Paper Presentations
Selected oral presentations on multimodal perception and skill training.
Panel Discussion
Discussion with invited panelists on emerging challenges and opportunities.
Poster & Networking
Poster interaction and community exchange.
Closing Remarks
Wrap-up and outlook on future directions.
Submit Your Research
We welcome contributions on signal processing, computer vision, and multimodal learning methods that support immersive interaction and skill acquisition in virtual environments.
Paper Format
Follow the IEEE ICIP 2026 workshop paper format and submission requirements.
Proceedings
Accepted papers are planned to be included in the workshop proceedings.
Submission Details
The final submission link and deadlines can be added as soon as they are announced.